Session 44 – The party wrap up at the Black Keep and make their escape via unorthodox means resulting in arriving at a surprise location
The party finish exploring the keep and deal with the remaining inhabitants before locating the shard and making their rather clumsy escape as this part of the adventure path draws to a close.
Hal as Damir Greycastle the great plane walking Human Oracle
Lindsay as Juniper the all powerful arcane Tielfing Witch
Thing as Goram the stabby Half Orc Fighter
Lockhart as the genocidal GM