The group continues to explore the hill and come to the realization that there are lots of paths and clearings and sometimes when they find things, they are just things. They find the ruins of a monastery, an overgrown graveyard, and a small hobgoblin encampment and deal with them in traditional heroic fashion.
In this adventure, the strains of sound you may hear are coming from Syrinscape and the little smells I pass out are Adventure Scents.
Characters
Becca: Kali the Feral Rakasta Druid
Tim: Brutalix the Bull Lupin Barbarian
Leah: Ellyjobell the Sky Gnome Rogue
Nick: Devitt Scurll the Sidhe Fighter
Glen: Tyrell Quintus the Variant Human Wizard
Hal: The Dungeon Master
Podcast: Play in new window | Download (Duration: 2:22:02 — 94.5MB)
Subscribe: Apple Podcasts | Spotify | Amazon Music | Pandora | iHeartRadio | Podchaser | TuneIn | RSS
Clearings, mi’lad! Clearings as far as the eye can see! Thanks guys, was a fun watch.
There are quite a lot of clearings on the Hill. I just ran it like a dungeon with no doors 😀
No doors?! But how are they going to encounter any Dire Ear Mites, then? 🙂
“…the little smells I pass out are Adventure Scents.”
Suuure, Hal. 😉 We believe you. Is the cat cutting cheese in the background, as well?
I mean there are always those other smells. Maybe the little bags of smells will help with those other smells… 🙂
It’s indeed quite Horrible 😉
Why thank you – good to see you back sir 🙂
The idea of “smell bags” that is…
They are little bags of scented beads with different smells that I can pass around the table to enhance the sensory effect 🙂
Honestly. most of them are a little off but I like the idea. The company also does candles and other things that smell like giants feet or whatever.
but can you eat them, a la Harry Potter jelly beans? I’ll settle for nothing less than Rowdy Tavern flavored candies.
Honestly, I probably would not recommend it. I mean technically I guess you can eat them, but I doubt it is advisable.