Viewing 8 posts - 1 through 8 (of 8 total)
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  • #560678
    LightPagoda
    • Posts : 512
    • Gelatinous Cube

    File Name: Mage: The Ascension Session 03

    File Submitter: LightPagoda

    File Submitted: 24 Nov 2014

    File Category: Mage: The Ascension

    Genre: Fantasy

    Profanity Level: Jolly Sweary Indeed

    https://www.rpgmp3.com/files/game_recordings/Order_Ass_Kicking/Mage_the_Ascension_Session_03.mp3

    The **completely normal** students get introduced to their new, and totally not a trade school, school. Hogwarts it aint, but it does have a few good points.

    Click here to download this file

    #647565
    Lockhart
    • Posts : 1293
    • Owlbear

    Started listening to this session. Much better audio quality than the last. It’s good to see things starting to begin and weave together into a group game. Always interesting to hear the creation and mechanics of white wolf systems though, so earlier sessions were thoroughly enjoyable as well.

    #647566
    Lockhart
    • Posts : 1293
    • Owlbear

    Just a note, if you’re going to take a break with lots of dead air, might be good to cut it out or pauses recording for that break.

    #647567
    Aethyr
    • Posts : 348
    • Thri-kreen

    Loving the game and learning about the system. The dead air was brutal in this episode though.

    insert witticism here

    #647568
    LightPagoda
    • Posts : 512
    • Gelatinous Cube

    I did something different with the editing of the next three that are in the hopper that should fix that.  Should be less dead air, though I didnt go so far as to edit out side conversations while Todd has to step out.  That would require a big jump in the time spent prepping the files for upload.  When those get released let me know how much that helps the listening experience.

    #647569
    Aethyr
    • Posts : 348
    • Thri-kreen

    Looking forward to them. Will we hear from the B team or did people drop out of the game?

    insert witticism here

    #647570
    LightPagoda
    • Posts : 512
    • Gelatinous Cube

    Not for a number of sessions, but we have had a few recently with people long missing from the recordings.

    #647571
    katheb
    • Posts : 51
    • Bullywug

    I don’t think the dead air was too much of an issue, but the active parts definatly picked up.

     

    A lot more going on this episode,

    Cool GMing and The players are having fun with thier characters, pretty cool to listen too.

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