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Forums › News and Information › Industry News › Mutants & Masterminds Gadget Guide: Traps (PDF)
Tagged: Green Ronin
“I have you now, heroes! HA HA HA HA HA!” They are a part of every well-prepared villain’s bag of tricks, ranging from the fiendishly complex to the seemingly simple—traps. Some are meant just to capture those who would invade a villain’s secret lair or interfere with important plans. Others are meant to interrogate, torture, or kill those unfortunate enough to fall into the villain’s clutches. All of them are potential challenges for heroes in your Mutants & Masterminds Third Edition games.
Mutants & Masterminds Gadget Guide: Traps (PDF)
$1.49?!? That’s quite a good price!
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